About me

Hey, I'm Sam. It's lovely to meet you!

I've been developing and tinkering with web stuff for roughly a decade now.

2012

"Let's sell indie games"

Before getting into web, I made little indie games and toys. I wanted to explore different ways of distributing my games and maybe even making a little money from them. Back in 2012 the options for distributing games were either dated or empty, or only allowed free games.

Indiemes was my first major web project. The aim was to create a modern looking website where anyone could sell their games for free, taking advantage of a new player at the time, Stripe, for payments.

The project was ultimately a failure and suffered from feature creep, but it was a great lesson in how to plan and manage projects, and kickstarted my interest in web dev.