A fast-paced, challenging infinite runner indie game made in GameMaker, with a highscore and online multiplayer system built in Symfony
total highscores submitted
total players
youtube 'let's play' videos
The game engine for Chase! Primarily a 2D tool, it was a fun challenge creating a 3D game from the ground up
Symfony was used to power the online API for tracking highscores and achievements
UDP connections were used to create multiplayer functionality!